User-centred design

Creation

Ideas. Ideas. Ideas.

The previous phases put us in a position to think creatively about how the experience could work.

This will often happen in experience design workshops, where we generate ideas for experiences which meet customer needs, but also meet business requirements and reflect technical, commercial or operational constraints.

User-centred design creation phase

We will create some high-level interaction concepts like simple sketches, storyboards, scenarios and journeys which can be used as stimulus for user research.

Our objective in research is not to identify ‘winning’ and ‘losing’ ideas, but to explore our thinking with customers and tease out ways to improve and strengthen our approach. Again, we will focus on customer value: are we moving towards a valuable, differentiated experience for the user?

Once we have analysed and discussed research findings we can conclude a detailed scope. This will document which features, functionality and content are required to deliver a valuable user experience.

 

Case study

Redesign of BBC Jobsite

We created an inspirational site that allows candidates to experience the range of roles available and the benefits of working for the BBC more

TEMP Promo O2
Blog

NFC a hit for Mastercard

We tested Mastercard's prepaid, contactless wristbands at the Isle of Wight Festival more

TEMP Promo O2
Blog

Building theme-based architecture

Theme-based IA is one approach to taking discovery outputs and building architectures with the customer at its heart more

TEMP Promo O2
Call us on
+44 (0) 20 7539 3840
Follow
Follow via Facebook Follow via Twitter Follow via Linkedin Follow via RSS Feed