Dan Thompson

Producer

As a Producer at Foolproof I specialise in managing the development and build of creative technology projects that often include digital installation. I frequently work in environments where you can encounter difficulties and challenges based on location or connectivity. Working in environments like this has given me the ability to find solutions which help clients get what they need, when they need it.

I have over 5 years' of experience working with a range of creative software that includes Photoshop, Illustrator, Premiere, After Effects, Unity and have a good knowledge of front-end development and back-end server environments.

I have managed and been involved in a number of projects with high profile clients such as Nissan, Volvo, Lucozade, Pernod Ricard, Hyundai and many more as well as working internationally on projects in countries including Hong Kong, Taiwan, Switzerland and Germany.

Working with these clients in a range of locations has given me a wealth of knowledge that has helped me to ensure that projects are completed on time and that everyone is happy with the results.

Previously, I was a Digital Marketing Executive at Kingswood, a school trips and holiday camp provider. While there I learnt many of the skills required for my current role, the most important of which being the communication skills which have enabled me to build a lasting relationship with the clients I’ve worked with.

I spend my spare time supporting Norwich City and most recently I have started learning C# for use in the Unity game engine - I plan to create my first game by the end of 2018. While at home I can be found watching the latest TV show on Netflix.

Dan Thompson, Project Manager
"Most recently I have started learning C# for use in the Unity game engine - I plan to create my first game by the end of 2018."

Studio

Based in the UK